There are quite a few reasons for that, as each additional level would require: We've announced from the start that you wouldn't be able to go past level 10 in our first game at launch. Indeed, it has always been planned that the level cap would be level 10. Is the level cap going to be level 10? Not level 20? For instance, for those whose Early Access runs already took 30h, you may not be finishing the entire game in 40h - there is a quite a bit of content that was not included in the Early Access version to avoid spoiling the main campaign too much! Originally we were aiming for around 40h in total, sidequests included - but that number will depend heavily on your playstyle and the difficulty setting of your playthrough. How long is the game going to be at launch? Solasta crown of the magister mac update#If you already own Solasta: Crown of the Magister, it won't vanish from your library at launch - you will simply be prompted to download an update which will upgrade your Early Access version to the full 1.0 version. Will I need to buy the game again if I already bought the Early Access version? Considering not everyone has been on the Solasta train since our Kickstarter Campaign, we thought it'd be best to tackle them in a little FAQ so that people know what to expect from the full release of the game! Since we've announced that our next update would be the 1.0 launch of Solasta, we've seen a lot of questions going around. We'll have more exciting news leading to the final release of Solasta: Crown of the Magister - so keep an eye out for more information!įrequently Asked Questions - Launch Edition And we just passed 3,000 Steam reviews and 45,000 members on the Solasta Steam group! Our tiny subreddit with 12 subscribers is now nearing 2,000 subs. all of this leading to full release in Spring 2021!Īnd we wouldn't have made it this far without you, our community, supporting Solasta in your own ways - whether by backing us on Kickstarter, buying the game on Steam / GOG, giving feedback and reporting bugs to help us improve the game, or simply talking about Solasta to your friends! To think that our Discord server, which had less than 200 members when our Kickstarter started now has grown to 5,500 members. On May 27th 2021 after a little more than 7 months in Early Access, Solasta will finally launch its 1.0 version with all the promises made during our Kickstarter Campaign! What a ride it has been, from the small prototype made by the hands of Mathieu Girard (our CEO and Creative Director) in Summer 2018, to the core team of Tactical Adventures shaping up end of 2018, to our Kickstarter Campaign and Ruins of Telema Demo in Summer 2019, to our Early Access launch in Autumn 2020. Hey there folks! We weren't lying last week when we said that you'd get to know the launch date of Solasta soon :D
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